Game
Ultimate Freddyverse

2 years ago

Introducing: Challenges! Feel free to suggest challenge ideas in the comments, in the game's comments or in the community's suggestion tab




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Ultimate Freddyverse's 55/20 mode has been oficially beaten! User @McChimkin uploaded a video in which he beat UFV's hardest challenge, which you can watch right now!

https://www.youtube.com/watch?v=t9nZSOXPHu8

Congratulations, and I hope my game wasn't too stressful ^^

Version 1.7.3

These patches release so quickly due to playtesting from @McChimkin , who beat 55/20 mode and @ChickenYT , who's a fellow Scratch developer. Both of these wonderful playtesters have helped so much and i thank them. Please update to 1.7.3

Ultimate Freddyverse is experiencing some technical difficulties, the game is being patched since a lot of bugs have been found and corrected, so the game might be down or in an unstable build, please be sure to re download the game when it's up again

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

Version 1.6.2

- Added the game version, and text referring to the tutorial on the title screen.

- Added a freeze overlay to make it easier to tell the player is freezing.

- The fan can now be activated by clicking it.

- Fixed a bug related to freezing.

A new Halloween quest just entered your quest log!

What's your favorite horror game?

Go to your quest log now. http://gamejolt.com/#quest

Fun Fact! As of Version 1.6.0, Ultimate Freddyverse's .sb3 file contains a total of 25,086 blocks

Compared to the first version of UFV which has 3,098 blocks, that's 21,988 more blocks from 0.0.1 to 1.6.0!

UFV Final Release 1 Year Anniversary

Joltober is here! Today's prompt is Animatronic! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Version 1.7.2

Version 1.7.2 has been released! It's a relatively small patch with a new easter egg character sprinkled in, and a reworked timer, now the timer should always be synced with the in-game time, please update to the newest version and thank you