We started this week with the basic mechanics for the profession/crafting system, as it is very important for the game.
We created a spawn and mine system for the mining nodes, and as of now, you can already mine and loot some ores! Which is awesome!
The node spawning still needs some work to let it spawn on more random locations. We will fix this soon.
The other part of professions (next to gathering stuff) is crafting and refining items. To give the ores some function, we decided to start working on smelting and smithing first.
As you can see in the screenshot below we already created some models like an anvil and a forge.
These will be used for crafting items (smithing) and smelting ores.
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