Game
Undertale - HQ
3 years ago

Introducing TUFL-Alpha Dev Builds.


Hello Once again!

As i was thinking of releasing dev builds, At first i couldn't do that because you guys probably know the game details already. But i can't delay the game release.

But i've decided to release Alpha-Dev builds so that i could get a feedback, bug fixes and some suggestions.

By microsoft's management of windows insider previews, I got influenced.

hope microsoft doesn't sue me because of this

I will surely make a server again, Not to make a community because it can be dead again.

The first version of Alpha-Dev Build is 7532.1, Which is much much much higher than Release builds.

No schedules will be made to release Alpha-Dev and Release builds. So i hope you'll notice this.

Have a good time!

Changelogs and Fixes:

  • The Gaster blaster was entirely changed with the new version.

  • Dusttrust is slightly changed, And legacy preview is out. (Unfinished with 2 attacks, One of them is unfinished)

  • Made a skip for the Dusttrust phase 0 cutscene.

  • Extreme mode hard mode sans is out. BUT This one is unfinished.

  • Rythem game, Which the first song is Resonance, Is open (as unfinished, And this one is likely to be canceled sometimes).

  • Made a nerf for the spamton neo. (Face parts and heart attack damage is high-buffed)

  • Some small/Big bugs were fixed in this build, (Especially Gaster blaster hitbox)

Known issues:

  • The blue soul may go through the platform when slamming.

  • The logo is like the Release versions. Will be changing soon.

  • Dusttrust

    - Sans' slamming arm in Phase 1 is not on the right position, It will be fixed in the next build soon.

    -By going to phase 2 after clearing final attack of phase 1, You can't take any damage, It will be fixed in the next build soon.

  • Etc..



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yeah i'm not dead. i'm focusing on deltarune chapter 3&4 more

4 years and 6 months of making fangames... But I feel like I haven't done a lot.

the poll is not over yet but eh let's remove some future burden lol

i don't know what i've done

Refining Phase 3 right now. I can't believe it's been two months and now I'm one of the very few people that finish a battle with the music 8 minutes long. It won't be "boring".

the reason why the laser point was smooth as hell

oh well

refining phase 1

and then start developing phase 2

the j

There's another version of my old Papyrus Encounter. I don't remember making this one but apparently, It's marked as "Hardcore-ized".

while datamining deltarune chapter 3&4... i found the chapter 2 asset and immediately put it into dusttrust