Inverse 2 is now in development…it is going to be bigger and better with more maps and more story. Best of all I now have the full version of ‘Construct 2’ (The engine that I use to make these games) so now I can export to an exe file and have unlimited events. Which means that this game is going to be much, much longer than the other one… I am going to upload the game profile (Not the game download) Next week when I have the teaser trailer ready. Till then, Bye bye!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Explosive domino effect
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Got some fun collectibles in our game, Path of Kami!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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