Feeling like I am almost done with STD I wasn’t sure what I was going to work on next. So this past couple of days I jotted down a few ideas. But today I added a new way of firing on my Helicopter game. Hitting the space bar will make you shoot from the sides of the helicopter. Then I got an idea for STD, I didn’t like how you couldn’t actually go past a certain part on the screen so I fixed that. When the player goes to far past the danger sign they get a nice surprise. More realistic than meeting an invisible wall.
invisible wall
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
I was bored, so... ManutKat.
So here's the first of the zodiac signs i will make for the next weeks.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Terraria
Showing off player 2 😎
What do you think?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist










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