Game
Iridescent
11 years ago

Iridescent 2.0


I and my friends will join Stencyl Jam 15 and make Iridescent our game entry! This means we will add more levels and content in the game. We will also tweak all the minor problems that we read from feedbacks. Deadline is on May 11 so we still got 5 days to jam this thing :)

Stuff that we are planning to add:

  • More levels

  • More enemies

  • New game mechanics

  • Special crystals

  • Storyline

  • New boss battle

  • BGM and SFX

  • HUDs and GUIs

  • Other polish stuff



0 comments

Loading...

Next up

Iridescent 2.0 (Now Playable) A bit late but I just wanna tell you guys that Iridescent 2.0 is now playable here: http://www.newgrounds.com/portal/view/657514 It also got featured! :’)

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Family band complete!

Shuiro Haname. #Commission

Commission for @ShuHaname

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Explosive domino effect