NEW FEATURES:
- Hunter is now playable and has replaced Belos in the "Imposters Among Us" mission just for fun. You can still play Belos in "Endless Mode"
- Palismen are here! And everything is unlocked! You can select a Palisman in the "Inventory" tab in the main menu or the pause menu. You can carry 4 Passive Palisman but only 1 Active Palisman at a time, and can activate it with "Left Control" button.
- Added a .ppt to try and help you edit your own missions.
- Added a "Help" button to the main menu and the pause menu to introduce you to each character's abilities and quirks.
- The "Quit" button in the Pause Menu no longer closes the game.
FIXED BUGS:
- Dying and respawning no longer breaks the entire game. Probably.
- All characters will now properly start with a visible health bar.
- Scouts should no longer decide not to spawn at all. This used to happen because a Thunder Scout spawning counted twice, but only once when dying (related to the amount of max enemies).
- The Giraffe Palisman can be used even if you've previously died in that level.
- Dying at the Hunter Boss fight will no longer skip it 50% of the time.
- Belos' transformation timer should work more consistently.
NEW BUGS :D
- Respawning doesn't work very well if you died before ever reaching a checkpoint (location or ambush)
- Quitting a mission during an ambush may cause the next ambush on the next mission to need the same amount of Scouts to kill. This is not game-breaking, but becomes a bit of a problem when dealing with the "Endless" mission, which typically requires 99999 scouts to be beaten.
- If you seem to be unable to "Unequip" one of your palisman, try Equipping/Unequipping your active Palisman (like King), and then "Unequip" the palisman you actually wanted to.
- Hunter's Ability 2 "Lightning Mitosis" may spawn immovable missiles if the Scout one of the missiles hit was too close to another.
- Let me know about the others.
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