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#GJAsks who is my favorite video game sidekick which is to me is Luigi. Overlooked of being the scaredy-cat of the two Mario's Bros. But is capable to hold his own in time of need just like is little big brother Mario.
#GJAsks who's my favorite platforming character to me which is Mega Man. For the blue bomber that start out controlling him as a tank-like to slide dash and charged beam along with the gadgets of Rush the dog on platforming game is a nice evolution.
#GJAsks what is my favorite video game movie. Originally, it was the 1995 Mortal Kombat movie. But that all change with 2023 Super Mario Bros movie. It reminds me of longer version of tv series Super Mario Bros Super Show if you look closely at it.
#GJAsks what is my favorite character design which is Pac-man. Whether its origin was inspired by a pizza with one slice is true or not however, his simple shape of a circle with a slice mouth has been an efficient and memorable icon.
Let the journey begin, the DEMO IS OUT ๐ฅ
Thank you so much for your support, hope you enjoy our adventure ๐
Huge shoutout to all the people who assisted us during the playtesting phase ๐
#GJAsks what retro game do you want to be remade. For me it would be Gyruss the NES version. A 3D remake version that able to switch from fps to third person would enhance the experience similar to Star Fox for the SNES.
My #ZeldaMemory started in 1989 with Zelda II: The Adventure of Link as the very first Zelda game that I ever play. What impress me at the time it introduce the game play premise of exploratory going from different scene mix with technique of combat.
All we want for Christmas is your follow and support for GigCrawler, our indie game!๐ https://www.kickstarter.com/projects/1585503379/gig-crawler Happy holidays, GameJolt fam!๐ ๐ฎ Stay awesome and keep spreading joy!๐
#Kickstarter #IndieGame #GameDev #IndieDev #HolidayVibes #ChristmasGaming
Devlog 34# We're back, with update on the demo of Star Blitz X. Showcasing the two laser weapon the laser beam and spread shot. Both are in the early stage and still being updated.
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