Next up
And second, Yurelumis or ghosts that glow in the dark
They can help the player navigate dark areas like caves, which is where they'll appear
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
2 posts today because I can't stop forgetting about posting stuff on this platform
First, the most recent one, readable signs and change in atmosphere when one sector away from the boss
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Update 1.2 launches in to commemorate the 2nd anniversary!
And again, I forgot to share the last clip I shared elsewhere
Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)
Island 1 (old)
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
Island 5
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