Game
Grimlock
8 years ago

Issues on core features


I am currently having trouble with weapon pickup and interaction with all other objects including doors, chests and items…. essentially anything interactive to the player character.

  • i still like the door opens when hit

  • chest needs to be interacted with a button

  • same with items

  • multiple weapon within pickup range and unable to switch with any of them entirely

  • combat gameplay breaks entirely along with the inventory system, fixing it ATM

  • chest and item indication

  • HUD update with item/weapon in pickup range



0 comments

Loading...

Next up

HUD Design

this is far from the game title i mentioned, i guess i'm gonna have to rename this game since it's still work in progress

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

I worked so hard to get all four of them to the end safely, but then...

I did this on my 3DS ^^ #Kirby