Game
Trek Wars
8 years ago

Issues Resolved


Nearly all of the issues in the initial upload have been fixed:

  • Dialog boxes in the intro (and victory) sequence should always show.

  • It should no longer crash during the first stage. The crash was caused by an error in sound buffer management.

  • The shield and hull integrity meters now clip their contents perfectly.

  • There should be no depth sorting errors with the phaser beam and the Enterprise’s shields or explosions.

Other things that have improved:

  • Rebalanced Stage 2 to make it a lot harder. It was originally so easy that it was winnable by doing absolutely nothing.

  • Reduced sound latency.

  • Memory leak fixed.

  • Added sound toggle (press F2)



0 comments

Loading...

Next up

The jam has started, let the development begin! And what better way to begin than at the beginning? The title screen has been made and the devlog is up here on GameJolt!

Updated version of a Royal Midnight Snack

Just a few more animations to draw. Getting pretty close to the definitive look of the game.

Completed my 2021 Adventure Jam entry with the ridiculously long title: "The misadventures of Jeffrey Jetsam. Shouldn't that be flotsam? No, trust me on this one." - a small, simple and free point and click adventure

Saving and loading added to Escape from DIMANSION

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!