Game
Istrolid
11 years ago

Istrolid Ship Design


A major way Istrolid differs from a normal RTS is that it lacks techs, bases, or construction. Units are built with resources, which are gained by territorial control, but units are spawned from your starting location and resources are gained from occupying fixed points. This makes battles focused, intense, and capable of being fought in only a few minutes each.

We have all played a game where the match is a foregone conclusion before battle is even joined, due to overwhelming economic advantage or poor tech choices. Rather than interrupting the flow, pace, or balance of the combat, the contemplative, planning stage is abstracted out into ship design. Over the course of several games, you perfect a fleet of ships, slowly modifying and optimizing them and learning what different kinds of ships you need to beat various opponents. You can lose a battle by not having strong enough ship designs, or fielding ones weak against the opponent’s choices, but every time you learn something new and can tweak your ships to try and cover their weaknesses, or try out entirely new ships or compositions. Eventually you build your own unique fleet, and slowly perfect it against other players designs or borrow and adapt their ship designs to suit your own ends.

As you get more optimized designs, how you use them in combat becomes more important, and your skill and control becomes even more important. This separating of the game into two halves, one which requires careful thought and allows as much time as you need, and the other fast-paced and action-packed, allows both of these components of the game to be tightly focused and shine on their own merits.



0 comments

Loading...

Next up

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Got some fun collectibles in our game, Path of Kami!

ooh yes..