(Title is referencing the previous blog entry…odd humor..)
About a month and a half ago, the laptop on which I have been storing all my active projects (just Gigaform 2 at the time) died during a failed transition to Windows 10.
I’m back with a new laptop. What sucks is, this laptop is a mere third of the power of my previous one (AMD A8 vs AMD E1), but I’ll take what I can get.
Gigaform 2 was about 70% complete when my laptop croaked, and, as you may be able to imagine, losing it all is disheartening on a level I cannot even conceive, and so with this, I am announcing the temporary cessation of all development on Gigaform 2, and before picking it up again, I’ll focus on less complex projects while simultaneously diving into new programming languages to get away from the all-too-familiar Game Make. I’ll start with a text-based adventure, programmed in Visual Basic.
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