
It feels like an old artwork day, so here's some old artwork. This is a character I designed called Screech, bit of a late 40s noir style detective, with a bionic beak and a bad attitude.
Next up
Added rail grinding into Orb Walker as a way to travel between platforms, what do you think????
Still got a lot to do but im pretty happy with how todays gone with the temple design, wdya think ?
Temple blockout is coming together in UE5 now
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Hyper light drifter has been a massive inspiration for Orb Walker. Do you have a favorite part of hyperlight? or any other games like hyperlight that have influenced you like this?
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
my cats super sick so ive not got much done, but heres a lil sythe guy i made. anybody got an idea for a name?
New enemy type "the Shambler" wdya think?
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Blocking out the inside of the temple level, dya like it so far?
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