From a slumber of ages, you are awakened by diving hairless monkey thieves. Pathetic mortals! They are as covetous as they are ignorant…and do not have tentacles.
Flick your tentacles to keep the constant horde of divers away from your treasure. As big C used to say: [Screams in ancient one].
The result of the QUT Game Development Club’s fourth game jam, It Grabbed Me From the Depths! has just been released! Developed over four six hour sessions, this has been the club’s most successful jam thus far, and the first to focus on mobile development. IGMFTD was developed with Android in mind, but is available on PC for players without Android devices.
In IGMFTD, you play as a horrific deep dwelling beast, defending its treasure from an onslaught of treasure seeking divers from the surface. Through a combination of flicks and presses, you’ll crush and explode the invading humans before they have a chance of returning to shore with your invaluable riches.
Features:
—> Players: 1 Player
—> Platform: Android/PC
—> Release Date: 14 July 2017
—> Genre: Arcade/Action
—> 3 Different Difficulty Levels!
—> 3 Unique Enemy Types!
—> Survival-based High Scores!
At this point, no additions are planned for IGMFTD.
It Grabbed Me From The Depths: It’s spectacular, tentacular terror!
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