It has always been interesting to me to do mechanics with maximum synergy and various, not always obvious possibilities.
Runic magicians use a massive attack and summon a lightning bolt from the sky, which attacks the enemy closest to them.
Marksmen shoot at the opponent's legs and fly off if he tries to attack from a close range.
A hammermen can throw their hammers, attack with huge fists, then pick hammers again.
However, the hammers remain on the ground after the death of the dwarf and can be sold.
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