It's still so strange to me to think that I've been at it since 2016, but alas, here we are. I never intended to properly rerelease this game; most reasons had to do with it being a collaborative project, and for a multitude of privacy reasons, and what people were finding before this version of the game was made, multiple game-breaking issues that made playing its original release impossible.
So this version has been made to alleviate most of the issues. The game had roughly 70 to 80% of its code completely rewritten to be made more optimized and function better, as well as things such as completely reworked AI for the characters, QOL changes and features, Phone calls are now implemented like they were supposed to during its initial release, and the addition of Custom Night has also been finally properly implemented after 9 years of wanting to do so.

I would like to take a quick second and thank @Gamemaster_64
for helping playtest the game and check for bugs while I was getting this version of the game prepped for release. My tester window was somewhat limited for this project, roughly due to its development being around a pretty busy point of the year for some, and without the playtesting, this game would've been released in much worse shape than it is now.
The game currently has a browser release, as well as 32 Bit and 64 Bit executable files for Windows. Linux and Mac releases will likely be released, hopefully not too soon in the future.












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