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Some advances in the android version for platform creator, virtual buttons, keyboard implemented and fixed access to online mode.

Platform Creator port previews to Unity.

Done:

-Basic animations.

-Jumping physics.

-Acceleration.

-Drift.

-Collisions with solids.

-Slopes physics.

-Circular slope physics.

Trophies reveal

Some trophies will be easy to unlock, and some will be quite a challenge

2025

Hello everyone!

I'm thrilled to announce that Caesura is officially released! After many months of development, the updated demo is on Gamejolt and the full game is available on itch.io:

https://beckoningcat.itch.io/caesura-sparkles-of-lie

Thank you for your support.

After 11 months, I returned to development and here are the results:

-Now the character in the alpha build is a pumpkin!

-All basic mechanics are implemented at a normal level

-I have drawn a time graph (very bad)

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)