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Platform Creator port previews to Unity.

Done:

-Basic animations.

-Jumping physics.

-Acceleration.

-Drift.

-Collisions with solids.

-Slopes physics.

-Circular slope physics.

Some advances in the android version for platform creator, virtual buttons, keyboard implemented and fixed access to online mode.

A New Screnshot From My Friend Klawf

We went upstairs and found an onix.

Here's a short video showing off the improved gameplay loop and "stage complete" screen. The updated artwork for Hensen and his gun and the honey bullets can also be seen.

You wake up in a strange room...

Here's the starting room for my next game! I finally got to start dressing the first level. You'll have to open the door somehow.

Hope you like it!

#gamedev #unity #3d #horrorgame #horror #videogame #indiegame #ps1 #psx

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.