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Some advances in the android version for platform creator, virtual buttons, keyboard implemented and fixed access to online mode.

Platform Creator port previews to Unity.

Done:

-Basic animations.

-Jumping physics.

-Acceleration.

-Drift.

-Collisions with solids.

-Slopes physics.

-Circular slope physics.

Cult of Blood will be featured at the GIG Showcase organized by GELIUS. Streaming live on January 5th, 2026 at 7 PM CET on YouTube. #indiegame #gamedev

Very early look at Fredbear's Tunnel Technician's environment, AI, and dynamic sound systems.

In #BattleGemPonies we use a Threat Level indicator to gauge the power of ponies in the wild. #indiegame #ScreenshotSaturday

Fan art for Foolish I'm feeling kinda better so I drew this

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.