Well, half a year ago I didn't even imagine finding myself out on a Game Jolt, posting some stuff, and trying to create good, not long at all, indie games, (I didn't create even one but this will change in time, trust me) but we are finally here, at 6 months mark.
At the beginning I definetely couldn't find myself out in some communities and everything; well I was just way too shy. But, I have gotten an idea to create games and post them here, because well why not. Back in time when "The Unnamed Game" (later "The Unnamed Arcade", and even more later "The_Arcade") was in development I was thinking about things that could happen to the account and the game itself. As you can see now the game is cancelled and probably never be released. But hey its not bad at all, at least I've tried. It didn't work out and I learned my lesson. After announcing cancelation I just log out, because of my (And @JJune 's) lazyness. It broke me. The feeling that I can't even release such a small game on the one of the easiest engines. It felt terrible. But doing nothing wouldn't fix anything at all. So I was back, not creating games but just logging in somedays. After some time (again) I thinked of publishing a post everyday. (This is how the idea of #dailyAcrl came out)
And you know what? It's better now. It's actually really better now. Big thanks to all of you who read it all, it means a lot for me. What can I say now.
Just thank you all for everything
Thanks to my followers for following me, thanks to every like you gived me on a post, thanks for every word of appreciation, thanks for everything
Thank you
It wasn't an easy way, but it was worth it. See you tomorrow ~ Acrl
(PS. Something is coming in 2021 ¯\_(ツ)_/¯ )
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