It's been a long time since my last devlog
Version 0.2.3
- CyberFish Sounds
- Fixed A Lot Of Swimming Bugs
Bug Fixes
- Fixed An Error Where CyberFish.Player01.bank would overlap with CyberFish.Wander01.bank.
-Fixed Crabfish Where Summoning Too Often
Next up
Alpha Screenshot Of My In-Alpha Game, "The Wild West"
A quick show of my game's intro. All I need is shaders. The game is called 'We Dove Too Deep' and any support would be greatly appreciated!
[LINK TO GAME PAGE}
Graphics test
Sinkez Studios has officially been opened!
Who's in our team?
- Felix (Sound Design)
- James (Coding)
- Samuel (Concept Art)
- Leo (Ideas, Modeling, Scripting)
- Dawid (Animation)
We have a few ideas....
If you feel like you can't do anything, just remember this was put together in 1 minute and with one modified texture! You can do it!
We've been dormant for a while! But we're working on more of our games and want to show you our first test of the new render engine! It is supposed to be incomplete for now.
Current checklist for 0.0.2
Update come out quicker than expected.
Update 0.3 Fixed Bumpy Landmass, Made A Massive Update To The Graphics
This is a preview of a showcase map for now, so please ignore the low-quality ground textures. Scarfaced is the game in the screenshot, and it is currently in a Pre-Alpha stage.
This is a VERY early gameplay video. We can get 50fps on Intel HD when not recording. The video is in low FPS for some reason. Presenting Sinkez Studio's new game....
The Wild West
all footage from a low end PC, very early alpha gameplay!
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