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8
9 months ago

It's been a while, but i had to do a lot of under-the-hood optimization to get hypervelocity to feel seamless. The next thing I'll be working on is adding enemy giblets and blood so enemies explode on death making everything feel much more impactful.




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The chapel is looking really good! Now i've got to link this to the forest bit, and actually touch-up the forest section as well.

Greetings! I have completed the assets for another area of the demo level, The Chapel! It took a while to finish but i think it looks cool so it's worth the time. I gotta learn post-processing as well so i can make this look even better in the engine!

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made a new song! I'm quite proud of this one. it's nice seeing my music abilities get better over time.

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