Hey guys! AleckGamer40 here and it's been a while since I made any news on this game and I'm here to talk about something important. I haven't really had much motivation to do this anymore and stopped working on this a while ago... And I would go back and continue working on it but I can't due to 2 reasons: 1. I lost the project file and therefore is probably gone forever but it might still be somewhere. 2. Looking back on this game it's pretty bad compared to what I can do now... And like I said before I don't have much motivation. However there's still a chance! A very very very veeeeeerrrrrryyyyyy slim chance. I might remaster this game but only time will tell. I'll make an update if I'm 100% certain I can do it.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
"Our work is never over" they said.
Demonstration of the spells and their effects :)!
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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