Right, no shenanigans. All of my projects have been on a bit of a halt lately as most of you have seen.....well, okay maybe not a halt. It's really been more like a full stop huh? For the last year and a half, my pc has been effectively dead. It took a long time to get it fixed, and thankfully i'm back now. But this does mean that I missed quite a bit in my time away, huh? Let's start off with the major stuff:
_______________________________________________________
Buried Civilization News!
Willbde has gone on a long hiatus, which if you don't know, is the owner of Buried Civilization. He's partaking in life right now and will be back sometime next year, or the year after, or maybe never. I'm the new "owner" (I say in quotes because i'm only still the lead, we all work together on this after all!) and for now progress has come to a screeching halt. We're waiting on new music, and sprites for phase 2 and 3! Phase 1 could be redone and posted as its own thing for a demo of sorts, but it likely won't. We also don't plan to only do Sans! We've had papyrus music for a while, as well as some sprites done, so expect some more out of Buried Civilization no matter how long it takes!
______________________________________________________
Undertale: A New Ending News!
UTANE is a passion project of mine that I want nothing more than to finish.....but currently, I don't believe I can. Team members fell off the face of the earth, the musician ghosted the team, and the spriters we had are done with the Undertale community now. So what do we do from here?
Well, it's certainly not dead. I want to get more comfortable with my programming skills before tackling such a large passion project. The story will likely be changed and writing will start soon. But besides that the game will almost certainly be made inside of GMS2 or Godot.
On this note, I wouldn't expect anything out of it for a time to come. If any of you reading this are willing, we need Spriters, Musicians, and even Developers! I don't expect to hear anything from this, but it's worth mentioning!
______________________________________________________
So what's next?
For now, I'll continue making games! I've just recently posted the devlog page for Inequitable Society! This is another AU by Willbde that I was given free reign of making a game for, so I took a lot of creative liberty in making it. Expect it to release within the next month or so! Most attacks are done, just need to polish everything, add dialogue, and playtest since it's one of my longer games.
Once Inequitable Society releases, I'll release a smaller but much harder game, arguably one of my hardest. This will be a CrushDust take, though not all of the phases because I can't be bothered lmao.
After this, I'll try finishing up my hardmode sans fight, or just scrapping it because honestly the old build is doodoo. I'll end up doing that promised remake of my Sudden Changes fight, and then making the reboot of D3!InkSans (Name going to be changed eventually!)
In short:
I'm back! Expect things from me! Or don't, probably don't. It'd be better that way if I suddenly get snapped from the internet again like dust in the wind. But hey, enjoy it while I'm here!
Next up
Added item descriptions and new items all around. Check message is complete. All that's left for the menu is to change the buttons and attack progress will ramp up considerably.
Updates & What's to Come (apologies on the lag lmao):
Sorry it's been a while! Took a small hiatus but I came back to this and made a few huge changes. Some small item tweaks, alongside the original attacks being reworked to be easier, and a new platforming attack. I should have a lot more to show next time!
Progress Update #1
Made a game page for it, and from now on any progress will be posted here, whether it's sprite updates or actual progress. I'll try to post at least once a week. Random bone shenanigans go hard fr fr.
It's been a while and with a new PC comes a new batch of news and content. Development of D3!InkSans may have come to a big of a halt, but my hardmode sans fight will definitely be playable within the month, so make sure to look out for that!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.












1 comment