Game
Mama: The Video Game
6 years ago

It's been a while...(IMPORTANT)


So, sorry for not updating people in 8 months. Life gets in the way of a lot of shit. Anyway, i stopped working on the game about 6 months ago...BUT I did end up working on it a lot over those two months. So, if i were to spend another month or so polishing this game, would you still be interested in it? Within a week, if most people say yes, i will 100% be able to finish polishing the game and get it out to you guys by the end of October. So just let me know, and thanks for reading

- Kraken

  0 votes Voting finished



0 comments

Loading...

Next up

Here is a 2nd screenshot. It's in a casino. It's relatively empty now, as i'm still working on it, but it's where most of your NPC's will be to be honest.

Hoping to get a playable beta/demo out this weekend though for you guys to try and give feedback!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Regional Bulbasaur. #Pokemon

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some Shadow boss fight gameplay 👾

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.