Next up
Very soon...
Well, the biggest thing that can be shown is playable masks, I updated their sprites, also changed their characteristics, and new ones will be added, they are used quite often in the story, so you will have time to try them
So, I have news: 1. My PC came to life; 2. BM is still in development and I hope to finish by the new year; 3. I didn't think about what's next, so... just wait =V
Well, the work is still underway and in general I decided to rename the project from BLOODMONEY to MIAMI: Showdown because the old name no longer fits with the new plot
EDIT: Maybe not my best work on design, but at this time i guess this nice
ewigfpuiergnoierngo ineorgheorgjopa ejpoije wpoijpoqwjepr oqwpeor j f i'm thinking that's enough
what's up guys a work on game is slower because my pc is dead now but don't worry i have other and he's much better then old and i can proof it :)))
the concept of the scene in the level selection, maybe not entirely original, but something new and better than just text
now the level selection looks better
OMG TLMB
I would also like to add that from the outside this build looks disappointingly small, but this is the truth of developing games alone, even based on something
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