NOTHING! Well not exactly, the movements are done and Bonnie's ai is just about done. Although I've done no work towards new models, and I still have the rest of the ai to do, and I've been picking back up work after moving so I've been a bit busy for learning a whole ass engine lmao.
That being said, while I will still work on this, I may not actually stick to the monthly devlog thing, but I will still post devlogs when I feel there's more to work on. However, working on a game in an engine I'm already familiar with I can give a go at monthly devlogs! Considering I don't have to spend time *learning* it and can just *work*. That being said, how would you feel about devlogs on Blackout? I won't drop this or other projects, but I'd be able to develop it faster, and I've yet to fully focus on the remake past concepting, so you'd get the whole shabang
Next up
Trying to get out of art block by *not* modeling fnaf stuff, so I'm trying to make a Rise of The Beasts styled Cyclonus, stumped on the chest right now but pretty happy with the head! Texture's are placeholder
Don't Panic
Since the stream crashed, I've more finalized the menu for Seven Hours At Freddy's, and since I streamed me making it I'll show it off (criticism is welcome, it isn't for sure final)
Note: This isn't saying somethings releasing in 14 hours
Bonnie's done
now he has a body
just realized my logo mimics one of my old mascots (which I had for like, a week), which I think is hilarious
pov you're just a little hater + other random pictures of this model I like, I just wanna keep showing off the model
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LET'S GOOO IT'S DEMON MONTH, STAY SAFE, BE GAY DO WITCHCRAFT!!
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