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portugal
One of the things I wanna do for my game engine is to add software (no rtx) whitted raytracing to get 90s cgi/blender internal shadows and reflections
Modern CPUs can do 90s cgi renders fast, I don't see a reason why modern GPUs can't do it in real time
Major update is almost finished.
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School got in the way so the update has to be delayed to tomorrow
subject.03
scream if you love c++ (i dont)
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