Game
Jump n Flip
10 years ago

It's Out !! Jump N Flip v1.2


Hey

I was planning on publishing the latest update of the game tomorrow, it’s ready 100% so I couldn’t wait.

Here’s the newest update of my puzzle game “Jump N Flip” v1.2

With the following features:

  • AI enemy added:
    This is the major change in the game, in which the game will feature a moving yellow orbs, and standing on the same cube with them will end the level (lose of course), it gave the game a bit of “Turn Based” style, cause the enemy orbs indicate movement in the next turn while some may indicate no movement, which gives the game an arbitrary flow.
    The yellow orb has a white flare which indicates its next movement, whilst no flare means no movement.

  • Camera panning updated, a lot of people complained (so did I) about the camera’s functionality, the updated mechanic is better and easier to work with.

  • UI update, in-game and in the menu.

  • Surprise after finishing the last level (7x7)

  • Other tweaks


Waiting for your reviews and hope you have fun playing !



0 comments

Loading...

Next up

Step One : Line creation + collision is done

Next Step : Level design (Obstacles + Points Spawning)

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

Demonstration of the spells and their effects :)!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Double Rainbow!!!

Super Sonic Pixel art.