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The 1.1.0 patch has been released! Changelog: - Rebalanced enemies and party members to better round out the game's difficulty. - Fixed many bugs and quirks. - Added new shortcuts. - Edited dialogue for coherency. - Increased the speed climbing.
THE IRONS ON FIRE UPDATE IS OUT!
Changelog:
- Lore and world expanded, more maps and character interractions;
- New fights, including one superboss;
- New party members and skills;
- Even more shortcuts everywhere;
IT'S TIMELESS NO LESS!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐ฅณ
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Showing off player 2 ๐
What do you think?
a drawing I did because I was bored๐ช. But I love how it turned out.๐
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.














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