2 years ago

its a cool game

name "escalade"




0 comments

Loading...

Next up

I am going to work on the design/art of the game #DoubleGravity

#RateMyGame

Screenshot of my first game

Super excited to share that We've teamed up with Headup as a publisher for Vessels of Decay! To celebrate this we invite you all to an open playtest! Wishlist and join the open playtest now! https://store.steampowered.com/app/1425180/Vessels_of_Decay/

Working on the file manager rn. For now it only can shows cataloges and let move you down the file ierarchy. It's gonna be useful for debug and etc in future

I am now a collaborator of game #DoubleGravity. So devlogs will also be posted by me.

I am trying to upgrade my game development skills So, I would try to make a hypercasual game in a week or so.

So suggest me some ideas of hypercasual games.

Comment down any game idea that is easy to make and does not take a lot of time to make.

Updates again:

- Added dropdown (beta)

- Added scrollbar (without vertical scrolling for now)

- Added status bar at bottom of window (no code)

- Added window with icon mode

- Labels for preview elements

- Fixed window UI masking bug

- Fixed inputfields

Reduced the intensity of the lens distortion effect. Is it better know or was before. Let me know.

Make sure to follow the game #DoubleGravity

https://gamejolt.com/games/doubleGravity/767336

#RateMyGame