i want to clarify, the player is NOT as fast as he is in the actual pre-alpha. the player is now exactly in the middle of how fast he was before and the pre-alpha run speed.
PA Run Speed: 1200
New Run Speed: 1000
Old Run Speed: 800
The neighbor still runs at about the same ratio as before when compared to your speed, around 200 units slower than you. (150 units slower if he is close enough to reach his arms out, which that radius has also increased)
i know it doesn't seem like it, but from my testing so far the neighbor is still a HUGE threat. if he gets close to you it's pretty difficult to shake him off. of course speeds may be adjusted as the main level actually gets created, but for now i feel the speeds are fine as is.
i figure i should ask though, what would you guys prefer? the neighbor speed will of course be adjusted depending on the player speed to make sure he doesn't walk after you like in hn alpha 1 or break the sound barrier like in alpha 2.
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