Game
Clean up the Mess
12 years ago

Jam Entry-Build


Now, I have finished the Jam Entry-Build.

I have implemented all the features and mechanics that I wanted.

Play the game and climb the highscore! And don’t forget to come back next day for the new level and trophy ;-)

For the future: If people like the game, I will work on it. There are some progression mechanics I have on my ToDo-List. One example: Getting points for completing levels. You can then use those points to get a speed boost for one game.

Hope you have fun playing the game. It was a cool last jam in 2013.

Happy New Year everybody!!!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

My D&D art for my family so far (WIP if you couldn't tell)

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)