Game
Spirited Waters
10 years ago

Jam is almost over!


Tomorrow the AdvJam is over!
There is still so much more I’d like to do, and so little time. This is specially true since I do have a full-time job I had to return to on Tuesday…
Tomorrow I’ll try to add the past bits of (very rough and sketchy asf) art, music, and one last test run before compiling.

Lat swim, come on!



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

not the greatest house, but it's a house! :D

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Coming Soon...

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!