Game
The Evil With Us
11 years ago

Jam Update #3


Updates:

  • Minor graphical improvements

  • Foreground objects (player, enemies, shops) now have outlines. Note: In certain areas, I found the enemies and the player very hard to read from the background, so I had to decide whether to keep the aesthetics the way I like it or suffer from poor readability. Readability > Aesthetics

-Shop and upgrade systems are now fully functional.

5d0c40e830f6d.png

-Hand-drew a new area and added into the game.



0 comments

Loading...

Next up

Jam Update #1 Updates: -Main Menu is now functional -Redesigned radial weapon menu -Action button indicator added -Fixed some bugs with the enemy AI -Enemy AI headshots, executions, and crossbow impalement

Jam Update #2 Updates: -Pause screen is now functional -Main town location added -Weapon icons added to radial weapon menu -Platform slope bug fixes

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Szayel Aporro Granz - Bleach