A major discovery in the modding scene has recently occurred, allowing M&M modders access to the game's codebase. This is a big deal, and I immediately decided to make some changes.
Changelog:
Readded triple Primal Fear to the item roulette
Doubled the spawn rate of Bananas on Monkey Business Trap Time
Made Elementary Evil's lighting even brighter (roughly 5 times!)
Allowed Titan Watcher to properly throw 4 axes at once
Nerfed Doom Ducky's speed in the hallways
Fully brought back the mechanic of falling off floors in Crazy Carnevil
Added the Torment Therapy map, but only the strip club part
Increased the cooldown on Penny's attacks
Finished Trigger Teddy based on the files already in the game
Class: Speed
Ultimate: Ticking Time Teddy - Trigger Teddy doubles his current speed and becomes ready for detonation. Upon touching another player (teammate or foe), they will die via an explosion.
Increased the volume, rate, and number of cameras in Monstrum Madness
Added a third Red Pyramid Thing in Silent Sacrifice
Buffed Phantom Malak's damage output to 100
This is the only beginning! What other changes should I make in the programming department?
Thanks for reading, and have a great rest of your day. Goodbye!
EDIT: I decided it was for the best to roll back this update. The community evidently wasn't ready for such changes yet. On a serious note though, looks like I won't be centering new updates around official patches since there's really no telling when they'll come out.
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