Game
Jump Around The World
12 years ago

JATW v4: Final Version!


Yes, after 4 updates, I finally figured it all out! Jump Around The World is complete. Everything I wanted to achieve from it has been achieved.

Changes:

  • Moved everything in the Player script from FixedUpdate to Update and adjusted it thereafter. Because of this, jumping is now slightly faster.

  • Fixed the leaderboard for “Times Jumped”

To those of you who have played it: thanks for checking it out! To those who wanted music: sorry, there’s only so much I can do. To those who read this, thanks!



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Annie of the stars

Respect (Only TLOZ Players Will Understand)

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.