lololol sorry for no posts for a while I got busy with school and I was lazy but eventually there will be actual progress on the game since we got @TTAZl as the coder for this game
maybe this summer....
Next up
Hey fatties! Looking for someone who can help with code on clickteam. I might be dumb as I don't have clickteam yet I'm asking for coders to help code for a silly little joke game. Also I don't know how to code!
new thumbnail and header by me :p I think they look good (thumbnail will be animated at some point)
new jbn post!!!!!
real
this is a official jbn post with news!!!!
@TTAZl worked on 1 monster
this was a picture from like 11 days ago and I meant to make this post when ttazi sent this pic
New poster to accompany trailer
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
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