Game
SashaCat Miner
8 years ago

July 14


Today, I changed the mashing-the-space-bar movement to holding down the space bar, which feels much nicer. I added a range upgrade to the shop, a button to repair damage one at a time,

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and I made the whole thing easier to change in the editor.

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I added a little flame to shop the direction you’re moving easier,

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but this revealed a huge rotation to movement error.
Currently, the rocket doesn’t change directions consistently with the direction of the mouse, but it’s going to take at least until tomorrow to figure out how to fix it.



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Here are some screenshots from early in the game.

August 20 (30 minutes later) I noticed that the game was set to a 16:9 resolution, but the UI didn’t fit correctly. I’m not really sure how to fix the web version… but I fixed the downloadable. BEFORE: AFTER: I also added a quit button.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Have a good Boi

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