Game
SashaCat Miner
7 years ago

July 14


Today, I changed the mashing-the-space-bar movement to holding down the space bar, which feels much nicer. I added a range upgrade to the shop, a button to repair damage one at a time,

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and I made the whole thing easier to change in the editor.

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I added a little flame to shop the direction you’re moving easier,

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but this revealed a huge rotation to movement error.
Currently, the rocket doesn’t change directions consistently with the direction of the mouse, but it’s going to take at least until tomorrow to figure out how to fix it.



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Here are some screenshots from early in the game.

August 20 (30 minutes later) I noticed that the game was set to a 16:9 resolution, but the UI didn’t fit correctly. I’m not really sure how to fix the web version… but I fixed the downloadable. BEFORE: AFTER: I also added a quit button.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I worked so hard to get all four of them to the end safely, but then...

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)