Game
SashaCat Miner
7 years ago

July 14


Today, I changed the mashing-the-space-bar movement to holding down the space bar, which feels much nicer. I added a range upgrade to the shop, a button to repair damage one at a time,

5d09bc299b656.png

and I made the whole thing easier to change in the editor.

5d09bc2cc8a92.png

I added a little flame to shop the direction you’re moving easier,

5d09bc2e85fec.png

but this revealed a huge rotation to movement error.
Currently, the rocket doesn’t change directions consistently with the direction of the mouse, but it’s going to take at least until tomorrow to figure out how to fix it.



0 comments

Loading...

Next up

August 20 (30 minutes later) I noticed that the game was set to a 16:9 resolution, but the UI didn’t fit correctly. I’m not really sure how to fix the web version… but I fixed the downloadable. BEFORE: AFTER: I also added a quit button.

Here are some screenshots from early in the game.

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…