Hello, people. Dropping in to say thank you all for helping me hit another milestone on this website. This truly means a lot to me, while all I could do for you as of late is release an unfinished build to a game that was supposed to come out back a year ago. I don't want this post to become an apology one, though, so I'm just going to give you something concrete whenever I actually have it. For now, I would like to focus on things which can be considered positive, and today it's not only the number of followers I have but also how old this game has become. Three whole years since I've released Fredbear's Workshop Remastered. And honestly, I'm still not on the good terms with this game. I've replayed it recently to unlock the Custom Night for my brother to beat and it wasn't something I would recommend. If I get an opportunity to remake it from the ground-up, I will definitely take it. But I'm again approaching the 'empty promises' area, so I'll back track out of it. Better yet, check out this completion my brother has recorded on the game's most difficult challenge. Seems like nothing can stop him in my games 😏
Also, it is probably worth mentioning the Halloween Event is still up. If you've ever wondered what kind of a trophy you were missing or just interested to check what is changed, play the game until 14th of November to see it yourself! That is all for now. I know it's not really the spooky time of the year now but I wanted to be not too strict with the requirements for the event. I'll see you later this month 👋
Update: well, this post has become kind of obsolete now, since we've decided that video should no longer be available. You can't imagine how much I want to move on from anything related to this 'remaster', especially having any videos be made about it on our channels. One day this game will be remade and I'll get this burden off of me but until then, I'll have to deal with the fact this is a game that I actually made in the past
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