Game
The Ground Division
5 years ago

June 2020 Update


Hello everyone!

Unfortunately today's update will not be a big one since we have mainly been working on getting all the core systems working this past month but we will be sharing a bit about these systems.


Inventory System

Here's a look at the main system we have been working to perfect this past month. Our inventory system will be a jigsaw based inventory so you can only fit items in your inventory that will physically fit. Our system also is modular so different equipped items or clothing change the amount of space you will have in your inventory.

inventorysystemdemo.gif

Remember that as of right now many assets and UI elements are placeholders and still a WIP.


Locomotion System

While the core of our locomotion system hasn't much been affected this past month, we have added a mantle system to the project so you can now climb onto many structures throughout the game.

mantlesystemdemo.gif

Other Additions

While these additions make up a majority of this months progress, we have also been working hard to get the core survival mechanics, multiplayer, character customization, and VR support added to the project this past month, but the systems aren't quite ready for the public so we will probably include more information on these systems in next months update or sooner if at all possible.

Thank you again everybody for your support and we look forward to releasing more updates in the future with hopefully more content :)



0 comments

Loading...

Next up

Maple Street Demo | March 25th

art comission.

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

Cash Banooca

it happens

Explosive domino effect