Game
Fallen Fates
6 years ago

June Development Report


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Heya guys!

After a short break, I'm back at working on this game for all of you! As you may notice, I've updated the logo to make it look fresher. Let me know what you think of it

I've also updated the menu with a new look, again let me know what you think.

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I'm not really sure how multiplayer would work, but I thought it would be a cool concept to experiment with anyway.

Now, as leader of this project, I think it's time to depart from the roots of BlueGames. A new, cooler name (In my opinion) is Nightshade Games. I have given this a lot of thought and I really like the new name compared to the old one. As always, leave your thoughts and suggestions in the comments!

Development had slowed down signifficantly over the past 2 months, however with the help of @TML and @XALIA I'm ramping up progress significantly.

Stay Tuned.

Cya!

~ShadyWasHere



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Title Screen go *AAAAAA*

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Some Shadow boss fight gameplay 👾

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

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