Game
Zenith's Call
8 years ago

June/July Devlogs


June 7, 2018

[1:04 PM] Crazah: * Fixed an issue where you could not target enemies with Heal skills.

  • Fixed an issue where players would spawn in with lower health

  • Fixed an issue where moving would make you unable to talk to Quest NPCs for short while

  • Fixed an issue where when users in party logged out, the battle would stop functioning

  • Fixed an issue where sending party invites at the same time would bug parties

  • Fixed an issue where quests were not ticking for everyone in the party

  • Fixed an issue where the battle UI was sometimes hiding itself incorrectly.

June 9, 2018

[8:48 PM] Crazah: * Added phase 1 of equippable items showing in overworld.

  • New display pictures for females (drawn by Lily)

  • New hairstyle for females (sprite by Lily)

  • Included new display pictures for hooded robes

  • Addded Raybons

  • Added Ratzinger

  • Added Ratzigner’s Cape

  • Added Ratzinger’s Boots

  • Fixed a bug where monsters using Hex could Hex themselves.

  • Added Majestic Bone Scepter as a drop from the Schelelord.

  • Added Bone Scepter

  • Added Bone Scepter as a drop from the Schelelord

  • Tako the Rat boss is now Ratzinger.

  • Made changes to the Graveyard and the Schelelord area.

  • Fixed a bug where monsters, even when in their attack range, would move closer.

  • Increased Hex’s range.

  • Increased arrow strike range, AI ability.

  • Increased the level of AI abilities across the board. Originally they had Lv 1 abilities.

  • AI will now run away if the distance between target and self is beyond their minimum threshold.

  • Monsters will now run away if their health is below 40%

  • Improved tactics calculator backend. It now allows ‘best node’ returns properly and flags to deal with interior, exterior return lists.

  • Modified Berserker missing HP passive damage buff

  • Nerfed back damage to 110% from 125%

  • Nerfed side damage to 105% from 115%

  • Removed Final Blow flat back damage buff.

  • Nerfed Final Blow’s back crit chance modifier.

  • Nerfed Pyromancer’s Burn Baby Burn passive damage buff to 110% if target is on fire.

  • Fixed a bug where new characters would log in frozen.

June 10, 2018

[1:10 PM] Crazah: * Buffed Rattzinger’s initial HP.

  • Buffed Great Ursa’s initial HP.

  • Fixed an issue where battles could freeze if fleeing enemies had no valid tiles to run to

  • Fixed a bug where pixie wings would underlay hair

  • Fixed an issue where Acqua Santa would behave incorrectly.

  • Reduced CD of Undead Ritual at max level to 3.

  • Fixed an issue where battle menus were not displaying skills correctly.

  • Added chat messages when party invites are sent.

  • Nerfed Scented Breeze to + 1 MP.

  • Adjusted Scented Breeze scaling

  • Fixed a bug where Fairy Box would underlay nearby objects.

  • Fixed a bug where Pixie buffs were not displaying range in battle menu

  • Fixed a bug where Quest NPCs would give you their quest multiple times

  • Fixed a bug where Quest NPCs could leave the player stuck

  • Fixed an issue where you could cancel out of initial spawn selection

  • UI will no longer overlay the shopkeeper screen

  • Fixed several issues with status damage, including one major one that could cause issues with turn control

  • HP, AP and MP bars are now semi-transparent

  • Added guild saves when members are recruited or removed, when guilds level up, or a role is changed. This should prevent save issues.

  • Fixed bounding boxes on some problem monsters.

  • An issue where clicking the 1-4 hotkeys bugged users if they were choosing a tile has been fixed.

  • Fixed an issue where Assassination was usable from other directions. It will now always miss from these directions.

  • Added more weapons overlays

  • Implemented new layering system for equipment.

[2:29 PM] Crazah: * Removed guild names beneath names. Too cluttered on screen.

  • Conversion of current movement solution to global loop

  • Increased client FPS

[3:56 PM] Crazah: * Moved enemy movement and enemy location logic to global loop

  • Shifted new female display picture

  • Shifted new female hair display picture

  • Redid a large chunk of Hawthorne Woods.

  • Fixed a bug with quests not working correctly.

[8:11 PM] Crazah: * Lowered monster difficulty. Still tweaking!

  • Fixed a bug where enhanced weapons weren’t showing their lv. in descriptions.

  • Updated old code alerts regarding parties to incorporate chat box.

  • Fixed a bug where inventory space remaining was calculated incorrectly.

  • Complete rehaul of stat calculations: physical attack, physical defense, magical attack, magical defense

  • Modifications to the damage calculator

  • All monsters in game were adjusted and given stats to give them a set baseline

[8:44 PM] Crazah: * Fixed an issue where Yorick’s bounds were enormous.

June 11, 2018

[9:00 PM] Crazah: * Huge improvements to pathing!

June 12, 2018

[5:22 PM] Crazah: * More optimizations in looping method calls

  • Monsters no longer spawn directly on top of the battle point

  • Fixed a bug so that monsters no longer run away from their allies.

  • Fixed a bug with the new monster enemy location logic, where players could be added to the movement queue

  • New health, AP and MP bars!

[8:19 PM] Crazah: * Added AFK indicator

  • Buffed Wooden Staff S. DMG.

  • Improved monster movement loop logic.

June 19, 2018

[5:31 PM] Crazah: * Added scroll bars to Quests, Guild and Shopkeeper screens

  • Added /stuck chat command.

  • Fixed an issue where you could speak to quest NPCs multiple times

  • Fixed an issue where you could walk away during dialogue

July 6, 2018

[4:17 PM] Crazah: * Item UI revamped

  • Star Potential added to items

  • Item levels added

  • Base framework for runes laid out

  • Item World added

  • Gatekeeper added to Nexus

  • Bonus IPs added to items

  • Resolved an issue with monster spawning in unreachable areas

  • Modified monster spawns to position themselves less in groups and further away from the player(edited)

July 7, 2018

[10:47 AM] Crazah: * Added emblems to chat for Patreons and Administrators.



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