Game
Nightmares At Home

6 months ago

πŸ”₯ JUST A FEW DAYS πŸ”₯

- OFFICIAL RELEASE DATE


  • ENGLISH

    It's now official, the game is in its final stages, and it's already verified and tested almost 100% so it's now official. This day will be the definitive launch of the full game with all its nights and available content... I'm already making preparations to show some posts and a video trailer with a much more different approach than the first trailer of the demo. I hope you like it.

  • SPANISH

    ya es oficial el juego esta en sus etapas finales, y ya esta verificado y probado casi al 100% por lo que ya es oficial este dia sera definitivo el lanzamiento del juego completo con todas sus noches y contenido disponible... ya estoy haciendo preparativos para mostrar algunos post y un video trailer con un enfoque mucho mas diferente que el primer trailer de la demo. espero que les guste.



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- La versiΓ³n completa es oficialmente lanzada πŸ–€

- The full version is officially released πŸ–€

πŸ’€πŸ”₯ Thanks to @J_I_Pir for making such an amazing thumbnail and to @Hiroshi_56 for the header of the newly updated game page πŸ”₯πŸ’€

πŸ’€πŸ”₯ Gracias a @J_I_Pir por hacer tan increble thumbnail y a @Hiroshi_56 por el encabezado de la nueva pagina del juego πŸ”₯πŸ’€

🎹🎡 I just updated the page and revealed the music that will be used in the game, thanks to @Solumeak for helping me out and letting me use his amazing music in this project! 🎹🎡

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

There are only 3 days left until you know the real nightmare.

solo faltan 3 dΓ­as para que conozcan la verdadera pesadilla.

New poster to accompany trailer

LAST UPDATE V. 1.1.0 - Extras menu, new animations, and visual improvements.

πŸ”΄ current state of development of N.A.H πŸ”΄

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πŸ”΄ Estado actual del desarrollo de N.A.H πŸ”΄

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

ahi vamos... el dia a dia de un Dev. :p