

just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
Next up
MYSTERYTALE GMS2 - Overworld Engine Progress
alright, here's the new chat system. also, i guess i'm posting a bunch of the discord previews here in the community now
IF YOU'RE DUMB ENOUGH TO BUY A CAR THIS WEEKEND, YOU'RE A BIG ENOUGH SCHMUCK TO COME TO BIG BILL HELL'S CARS! BAD DEALS! CARS THAT BREAK DOWN, THIEVES! IF YOU THINK YOU'RE GONNA FIND A BARGAIN AT BIG BILL'S, YOU CAN KISS MY
neat
oh yeah also i got back into OFF lately if you cant tell
hi yeah sorry didnt work for about 2 months there whoops
New Engine Work-In-Progress Screenshots
transparency devlog soon but in the meantime heres the new admin music menu so you can bother admins to change the music for everyone in the room
ARE WE CONNECTED?
the real sands from undertale
13 comments