

2 years ago
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
Next up
the real sands from undertale
oh yeah also i got back into OFF lately if you cant tell
Text Modifiers (MTO 1.0 Chat System Preview)
MYSTERYTALE GMS2 - Overworld Engine Progress
some screenshots from private beta testing
alright, here's the new chat system. also, i guess i'm posting a bunch of the discord previews here in the community now
neat
cool house tour
hi yeah sorry didnt work for about 2 months there whoops
first ever functional papyrus kitchen in an undertale online multiplayer fan-game????
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