


Next up
Busy working on stuff, here's some previous gifs!
oh no!
Had to do a rework of draw ground code, and sort out a patch for existing save files to deal with this issue.
Anyone else suddenly craving cheese pizza???
Testing out some shaders for lava tiles.
Atamari!!!
Adding particles to Grass and Tree interactions.
[shitty slow tablet gif]
Re-worked the wall code for Caves and Ruins so I can have both tilesets at once, and made it so walls can't generate over the Teleporter/Stairs. Now I just need to figure out how best to stop areas getting blocked off (since you can only mine ore walls)
đŸ”¥Burning down the rose
Artwork for @/raindynsty, thanks for trusting me with this one!
There we go! Features now effect which floor layout parts are used! This was already the case for floors with only one feature, but since I added the multipart Ruins all parts were the same (aka all with water around them).
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