Next up
Oh, and since TEoD V1 was only a Two-Night demo, these sprites were never used. So, uhh... Here have these I guess...
Yipee! :D
Oh, man I just love this!
I'm not sure if @Miller--
has footage of his run.
But if he ain't lying, then this is frickin' awesome!!!! :D
Still working on that balance change!
I just had a thought! It doesn't need a poll! Yeah! Imma just put it in the settings! If u don't want it, you can turn it off, but if you want, you can put it on!!! :D Huge thanks to @BowietheFNASfan
for the idea!!!!!
Work In Progress!
Here's the roster! You can really see each pixel! (Yeah I had to, since the game's aspect ratio is TINY. So, bigger icons wouldn't fit)
Alright! So to spice things up a lil' bit, I'm gonna add lunachica to the demo's CN! Since she's a night 3 enemy, this CN will be the only time she becomes active in the demo! (But I'll add her to the 'how to play' so that u won't be completely lost!)
There may be a lot of numbers missing, but look! Uncapped AI! The ganerators are done in terms of coding. Now onto Hellbound PNM!
Testing Springlight's AI (Part 2)
Here's an old sprite that would've been in the game! Try and see if u can find Spriglight ;)
Alright, Horror Twi-Bon it is! (TBH, I didn't really know if I wanted to make THIS big of a change, since y'know it IS supposed to be a more playable version of the Original OWWP 3) Safe to say that I'm very happy with the result! :)










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