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"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:
Summer is a good time to go water skipping, don'tcha think?
Kirby has been enjoying it very much!
On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!













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