As the title says. I made a small adjustment to them at one point, and apparently it somehow messed something up with the left-most one in the “head crusher” room. I’m going to fix this as fast as I can, and upload the fixed build (v1.2.1) as fast as my bandwidth will allow!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Finished work on the emotions of a new character for the tank universe
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
2d lighting experiment
Explosive domino effect
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
:] me sigue sin gustar
:] I still don't like it
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
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