As the title says. I made a small adjustment to them at one point, and apparently it somehow messed something up with the left-most one in the “head crusher” room. I’m going to fix this as fast as I can, and upload the fixed build (v1.2.1) as fast as my bandwidth will allow!
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Got some fun collectibles in our game, Path of Kami!










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