As the title says. I made a small adjustment to them at one point, and apparently it somehow messed something up with the left-most one in the “head crusher” room. I’m going to fix this as fast as I can, and upload the fixed build (v1.2.1) as fast as my bandwidth will allow!
Next up
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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