If the game window (canvas, screen, or whatever you want to call it) is too big in width, the jump button will stretch horizontally.
The same happens if the window is too small in width, but all controls stretch vertically.
It'll be fixed in 0.0.4.
If the game window (canvas, screen, or whatever you want to call it) is too big in width, the jump button will stretch horizontally.
The same happens if the window is too small in width, but all controls stretch vertically.
It'll be fixed in 0.0.4.
"What are you talking about? he's my best friend."
the friend in question:
earliest version of mint
what the fuck
holy shit
long-awaited feature
level contest announcement
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