Next up
I've started work on the new dungeons. All redesigns of dungeons 1 & 2 have been completed.
Here's a look at the battle ui. At the start of the battle you are given the choice to fight or run.
Working on getting the second dungeon ready playability wise. I'll try to change magic to skills for the two characters that don't use magic, but I'm not sure I can. Hope everyone is having a good Friday.
The Cryptmaster Anniversary Update is here!
@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!
Try the FREE DEMO: https://bit.ly/CryptmasterSteam
Here's a look at the finished second dungeon. From here on out full dungeons won't be posted to keep things secret. I'll post one or two photos of other dungeons in the future.
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
Level up screen has now been implemented. You'll be able to see how much experience you have after a battle. This will be in the new update that will be uploaded today. Thank you for your time and support.
4th dungeon is in progress. Sorry it has been so long, school has kept me busy.
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
Hi everyone! These are some dungeon redesigns I'm doing for my game. The first image is before and the second is after.
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